Pella Ryn
HAVEN // RESIDENT RECORD
Pella Ryn
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Mechanic / Inventor
Workshop Age 17 · Pantoran · Field Companion · Beskar Grid Player
“It was already broken. I just made the problem more interesting.”
Known Profile
Pella is one of Haven’s most naturally gifted mechanics. She can often understand a machine after watching it come apart once.
The problem is that she is equally interested in machines that were functioning perfectly well before she got curious.
Appearance
Pella is a young Pantoran with blue skin, pale facial markings, dark hair and a near-permanent collection of grease smudges. Her yellow work scarf and tool harness are usually easier to spot than a clear patch of workbench around her.
Assignment Profile
| Combat | 1 | Survival | 1 |
| Tech | 6 | Scavenge | 4 |
| Stealth | 2 | Support | 2 |
I Can Fix That
Once per assignment, Pella can reroll a failed Tech challenge. If the reroll succeeds by 5 or more, she also recovers a useful component.
Risk
A natural 1 on a major Tech roll creates an additional mechanical complication: overload, alarm, damaged equipment or an awakened system.
Field Companion Stat Block
Defense 14 · Health 38 · Speed 30 ft.
Compact Blaster. +4 to hit, 60 ft.; 1d8+2 energy. Shock Tool. +4 to hit; 1d6+2 electrical, plus 1d6 against droids or machines.
Field Engineer
Pella can perform ordinary Tech interactions as a bonus action: powered doors, control panels, rerouting energy and similar machinery.
Overload — Recharge 5–6
Target an electronic object, droid or machine within 30 feet. On success choose Shutdown, 3d8 electrical Surge damage, or one immediate simple machine function.
Jury-Rig — 2/Rest
Temporarily restore a damaged door, lift, generator, terminal, droid, vehicle subsystem or emplacement for one scene.
Improvised Gadget — 1/Rest
Produce a Flash Charge, Magnetic Clamp or Power Booster prepared from whatever Pella has been working on.
Beskar Grid
Preferred style: Rotations, machines and board-state tricks.
| 1 | Scrapmite Collective ★★ |
| 2 | Ruin Scavenger Heavy ★★ |
| 3 | Furnace Tick Colony ★★ |
| 4 | Republic KX-Patrol Remnant ★★★ |
| 5 | Mandalorian Sentry Husk ★★ |
| 6 | Wiremaw Vermin ★ |
| 7 | Patchwork Loader Droid ★★ — UNIQUE |
| 8 | PX-7 “Lucky” ★★★ — UNIQUE |
Signature Cards
Patchwork Loader Droid — N3 · E7 · S6 · W3
Loose Wiring: when captured, rotate this card 90° clockwise and check captures again.
PX-7 “Lucky” — N6 · E6 · S5 · W6
Jury-Rig: on play, rotate one adjacent friendly Machine card 90° in either direction.
Known Relationships
Torren Kesh — Mentor, supervisor and frequent unwilling audience for new ideas.
Vennik Tal — Excellent source of questionable spare parts.
Jax Ordo — Useful for testing whether something is ‘field ready.’
Things You’ve Learned
◆ Pella is trying to restore a damaged speeder.
◆ She is rebuilding a tiny survey droid from mismatched components.
◆ Anything left unattended in the workshop is at risk of becoming part of another project.
Locked information
???
Assignment Record
No completed assignments logged yet.